Led the development of the Tokyo City Digital Twin project, collaborating closely with 3D artists and programmers to ensure its success. Responsibilities included:
- Overseeing project development as a project leader, coordinating efforts between 3D artists and programmers.
- Assembling the entire project within Unreal Engine, including functionality programming and performance optimization.
- Ensuring the level of 3D graphics achieved realism and authenticity.
- Adding interactivity to the 3D world to enhance user engagement.
- Integrating real-life live data with the digital twin of the city to provide dynamic and accurate representations.
- Creating automation tools for Unreal Engine in order to streamline tasks for team members.
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