Unreal Engine Character Technical Director

Description:

We are looking for an Unreal Engine Character TD who specializes in Autodesk Maya.
Remote, full time position, flexible working hours as long as deadlines are met.
As a Character TD you will be responsible for creating character setups and technical pipelines, including rigging  for Unreal engine and supporting the team with tools/scripts that streamline the process.

Responsibilities:

  • Design, create, test, and maintain character rigs/setups for UE4 using Maya
  • Communicate with modelers to make sure the modelling practices are up to rigging standards
  • Develop new techniques and processes to solve character production challenges
  • Capable of writing pipeline tools to streamline the setup process
  • Effectively communicate with production management to prioritize and plan tasks on a daily basis
  • Collaborate with animators to design motion controls
  • Training and mentoring Junior Riggers

Requirements:

  • 1 year of professional rigging\Character TD experience minimum
  • In depth knowledge of the game rigging pipeline for Unreal Engine
  • Experience setting up production pipelines, while being able to follow guidelines
  • Knowledge of rigging in Maya is a must
  • The ability to take initiative and work independently
  • Excellent self research abilities
  • Experience with bone hair physics, and any other physics systems in UE4 is desirable
  • Ability to create optimized game-ready rigs

Bonus:

  • Scripting, automation with Pyhton, MEL
  • Experience with Locomotion Systems for Unreal Engine

How to apply?

Send us your application email to jobs@valsogard.com

Why join us?

  • Get paid on time!
  • Work with very ambitious people
  • Performance-related bonuses and raises
  • Get paid on time!
  • Work with very ambitious people
  • Performance-related bonuses and raises

Valsogard Enterprise LLC
16192 Coastal Highway, Lewes
Delaware 19958, USA

Valsogard Enterprise LLC
16192 Coastal Highway, Lewes
Delaware 19958, USA